Behind the Scenes of the Fallout Universe, Gaming’s Most Astonishing Small Screen Triumph
The post-apocalyptic TV series is back to streaming services, and it's fair to say that viewers were delightfully shocked by the caliber of its initial run. By depicting the atomic-age, post-apocalyptic United States through the eyes of three different characters, it managed to capture multiple facets of the player's journey.
There was Lucy the vault dweller, trying to act with integrity and finding that the barren landscape made that incredibly hard; Brotherhood initiate Max, the militant faction rookie, who begins to question his organization's dogma and unleashes plenty of trouble in mechanized battle suit; and Walton Goggins's character, a fan-favorite figure who has long since lost any ethical bearings out in the radioactive wilderness.
Setting the Stage for the Second Season
The debut season's ending revealed crucial details about the culprits behind the global annihilation that trapped a society in subterranean shelters for hundreds of years. It also posed numerous mysteries unanswered for the second season – and, this time, expectations are significantly higher.
“We'd gladly accept ‘not terrible’ – let’s get that on a poster,” says one of the series creators.
“Heading into the initial season, people were like, ‘Just get it right’,” adds a key figure from the games. “We are ecstatic with the reception to the show, so now people are coming in with more enthusiasm and different expectations.”
A New Vegas Vibe for the Next Installment
The second season is set in the neon-lit city, the setting of the 2010’s game Fallout: New Vegas, which is frequently celebrated for having the best writing and characters in the franchise, despite the fact that it was somewhat buggy at launch.
“It’s more of a desert vibe, a Mojave vibe, that’s so key to that game,” says the co-creator. “That parched, blasted-out iconic highway vibe of the game is so much rewarding to incorporate into the show.”
In the show's timeline, a significant amount of time has passed since the story of the New Vegas game by the time the protagonists make their way there. Nevertheless, the creators indicate that it does reference the player’s journey.
The Importance of Physical Sets
The Fallout TV series is distinguished by its tangible quality – its production team insisted on real props and locations were built, echoing the makeshift nature of the towns in the games.
“Being a genre enthusiast, so many series I watch, I’m aware that they’re all filmed against a green screen,” comments co-creator Geneva Robertson-Dworet. “The whole point of an translation, especially of a interactive medium, is to seem like it’s authentic.”
Actually, pretty much everything you see on-screen is practical, including the legendarily scary mutated beasts known as the apex predators. In the show, they are portrayed by practical effects, and were reportedly quite terrifying up close.
Made by Fans, for Fans
The Fallout series succeeds because it is crafted by skilled directors who are also dedicated players, in collaboration with the original creators behind the franchise. This common understanding for the world is apparent in the finished show.
The new batch of episodes is debuting on a weekly basis rather than as a full-season drop, representing a shift from the first season. This format will create a different weekly discussion, something the team themselves are looking forward to witness.
“It's richer, it’s larger in scale, it’s more humorous, it has a lot of twists,” says Howard. “I can't wait to seeing what people think.”